![]() ![]() Finish multi-hit maximum number of times tooltip has been added. ![]() A function that increases the Sin-up stack when attacking with absorption has been added.HP recovery per 1 absorption hit is increased (3% → 7%).Absorption multi-hit attack power increased by 166.7%.The maximum number of absorption multi-stage hits is reduced (8 times → 3 times).Absorption max charge time is reduced (1.8 sec → 0.5 sec).Guard time increases, and when Guard succeeds, 100% of damage is absorbed. Dev's Note: We checked and corrected the phenomenon that the range and location of pulling the enemy are being applied differently from the skill effect, and added a function to push the enemy before a stab attack to secure the engagement distance.Expel Gluttony - Increases HP recovery from Absorption Attacks (consume 4 stacks).Envious Kiss - Increases Charm time by 70% (consume 4 stacks).Scud the Wrathful Demon - Increases own attack speed by 17% for 17 sec (consume 3 stacks).Lurking Greed - Increased attack range by 17% for 17 sec (consume 3 stacks).Slothful Body - Slows enemies at 100% rate for 7 sec (consume 2 stacks).Pride Axel - Reduces enemy evasion rate by 7% for 7 sec (consume 2 stacks).Lust Hand - Increases own movement speed by 7% for 7 sec (consume 2 stacks).When casting the next skill, a certain amount of Sin Up stack is consumed to increase attack power and various additional effects are added.When casting the next skill, it is changed so that the following 2 skills do not consume the sin-up stack.The skill and effects of the Sin Up stack consumption have been changed.The HP & MP recovery amount and debuff effect values applied to Mistress are readjusted when using Heavy Sin.The following defuff are applied (0.7%):.Heavy Sin - Hold function added, HP & MP recovery when hitting.Chance to acquire a Sin-Up stack when attacking (Max Stacks: 7).Additional damage applied when attacking.When casted, the attribute selection function has been removed so that the buff effect is applied immediately, and some function values are readjusted.Rolling Rush: Attack +7.2%, reduce staggered hits from rotation and finishing slash attacks. ![]()
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